How to get more channels ae2. My solution was adding a chest to the subnetwork and attaching the interface to that, and an import bus set to only accept the finished products to pull out of the chest back into main network. How to get more channels ae2

 
My solution was adding a chest to the subnetwork and attaching the interface to that, and an import bus set to only accept the finished products to pull out of the chest back into main networkHow to get more channels ae2  3 sides total of 24 channels instead of using 4 sides using 4-6 channels

You can configure certain items to be exported from the ME Network into the ME Interface for use with other mods. r/feedthebeast. You have a dense cable going to all 32 p2ps on the bank side and to the bridge. 0. To get to use the full 32 channels per face, you need to have a dense cable connected from (excluding p2p) the ME Controller to carry the 32 channel signal long enough for you to branch out with normal fluix cables. While hovering over an item that has a guide page, hold the W key to open the corresponding guide page. I mean I liked it but then it got changed to use channels and it got way more complicated. ftb_helper Direwolf20 • 9 yr. You set P2P tunnels by crafting the default ME Tunnels, and then right clicking them with an appropriate item. The ME Dense Cable is the only cable that can support 32 channel simultaneously so it can be used as a main data line to connect to another ME Controller or branch off into 8. 2 and the version i'm on rv4-alpha-11 seems to get a problem with the channels on dense cables not registering, on most of the cables i can only see up to about 14 channels at most and once i go over that they will not show at all in the console or in the cable info. With auto crafting accessible via a p2p connected to the yellow network. This is not at all like the IC2 nerf. Watch us on Twitch: for a practical guide on AE2 P2P tunnels and networks? Look no further! ** Need a server? Get 20% off Fo. P2P Tunnel or "Point to Point Tunnels" are a versatile configurable system to move items / redstone / power / and fluids from one location to another though an existing ME Network without storage. The 5 sides can carry 160 channels, and since 135 are for. Go to the issues page and click new issue; If applicable, use one of the provided templates. I thought i made sure that that I got a full 32 channels for 4 sets of 8 providers. Nightcaste • 4 yr. Server address is sb. Of course, an Ad-Hoc network can support up to 8 channels, so up to 4 P2P. But in Minecraft you need to. While the new channels add a lot of nuance in AE2 that wasn't in it's predecessor you now have to really plan out your setup well for it to not. Because if it was on a server, having someone make an extremely large network and destroying and replacing a block would cause insane lag for the server. I'm aware of that. shadowfactsdev. Today is the f. So at each p2p point you can imagine that it is directly connected to the controller. While leaving channels off let's you focus on whatever you're automating, you miss out on having to. 2Remember import bus imports items into the ME system, you don't want an export bus. 180. github-actions bot locked as resolved and limited conversation to collaborators Mar 28, 2020. Asking for a smaller version, more compact version, or more efficient version of something will also be considered invalid. Exactly. This is mainly because, like many modded players, I use this mod. Honestly, your best solution would be to put ore processing before your main system. TY. AE2 is very usable without the Controller, you get eight channels and more with a subnetwork. Welcome to the Applied Energistics Mod! This mod is all about digital storage and is much more complicated to it's counter part Refined Storage. Most devices such as standard cables, and machines can only support up to 8 channels. Then I start to automate ore processing and item creation. But honestly, i wouldn't reccomend doing it. The p2p connectors can have a dense cable on one side, but not on both which is unfortunate. To carry out 32 channels use a dense cable (any color, different colors don't connect) and then you could use a dense cable to connect your p2p on other dense cables coming off the controllers. Device missing channel. There's a couple of ways to do this. We try to simplify complicated matter so that everyone can enjoy the mods being shown. Feb 24, 2023 By Petra Dolovski If you want to take Minecraft a couple of notches above and modernize it, Applied Energistics 2 will catch your eye. As I recently discovered when the kids and I fired up FTB Plexiglass Mountain (We've been playing FTB Rev for ~4 years), you can turn off all the channel guff in AE2! That would have saved me SO much complexity! Although it was pretty fun over the last few years having to plan out upgrades very carefully and get p2p tunnels to the right places. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. fscan marked this as a duplicate of #3134 Oct 8, 2017. I have to document using signs atm, but is there a tool or something I am missing that I can see how many channels are being unbundled at the parent p2p interface? You could just slap on a dense cable at the working end of the p2p channel. Now your next recipe should be named item 1 + the next 8 components = named item 2. The mod includes a network-based storage sy. That will give you 8 channels. place ME cable connected to the acceptor and then connect the charger, make sure the charges base or top are connected to the cable, else it won't work. Most modpacks with AE2 also have Integrated Dynamics with the Tunnels addon. You can then right click this Memory Card on other P2P tunnels on the same network in order to link them together. AE2 autcrafting is a life saver!! I recently migrated my small controller to my twin 7x7 skeleton controllers (the second controller is for managing the p2p channels) and hooked up 80 more interfaces with 40 molecular assemblers to my pre existing 60 with 30, literal walls of crafters. As well as setting up your very first ME-system. This means you can output to as many points as you want, but only input at a single point per tunnel. This talks more. It is not possible to have 2 ME Controllers in one ME Network, though a multiblock structure can be created. Having to wait for one request to finish before you start another can get annoying real fast, especially if any of the steps are using furnaces or other machines. The best way to increase the systems power buffer is with AE2's (Dense) Energy Cells. ago. Additional context. As the title says, I'm playing Enigmatica 2, but HWYLA doesn't show me the channels through AE2 conduits, nor the energy in EnderIO capacitor banks and energy conduits. Only the interfaces need a channel. I've come to the conclusion that people who complain about running out of channels are either not trying very hard, or haven't ever actually used AE2. 31, no extra mods except client version of lag goggles to debug my base in-case of lag spikes. The simplest P2P setup would be a single P2P Tunnel pair. You could use smart cables instead of the regulars if you wanna see your channel usage. You would only have to put down a p2p tunnel at the other end to get back those 32 channels. That's a lot of channels. It's not 32 * 32 because each P2P tunnel. From there I tried straight up disabling AE2 channels. If you just want to read opinions, then you can find a lot of existing threads by using the search bar. But you can't attach any devices onto Dense Cable, so you must have smaller cables branch out from the Dense Cable, while the. You can read more about it her: Channels . TY. When I connect a dense cable to the center of one face of the cube, the connection shrinks to a smart cable size/display scheme and shows only 8/32 channels used. Tunnels are 1 input to N outputs. So, I can have 7 drives and an interface connected to a storage bus, then those 7 drives only use 1 channel on my main network, like in the picture. Neither. tterrag1098 • EnderIO/Chisel Dev • 9 yr. P2P Tunnel or "Point to Point Tunnels" are a versatile configurable system to move items / redstone / power / and fluids from one location to another though an existing ME Network without storage. But even a second dense cable placed on a bottom corner only picks up 2 more channels instead of the other 6. The only catch is that you have to run a separate p2p tunnel to access the auto crafting capabilities. E. It's effectively Dense Cable at the 1/4th cost of normal cable, but with more expensive endpoints. Rarely will you need more than 32 channels for a building or room and if you do you can just add another tunnel. For the most part, consider it less an update and more a whole new mod that just happens to. Most devices such as standard cables, and machines can only support up to 8 channels. They are manually linked, so one input can have multiple outputs if they are all on the same sub-network. Placing them directly against a controller will provide 32 channels but will not provide a way to see how many are in use. Every part in AE2 has an internal energy buffer, but it's small. Also when i set it to disable that doesn't work either. Now its working to the maximum potential it has. Personally, I go with efficiency, i. There are 2 different overarching types of cables, “ME Cables” and “ME Dense Cables”. Dalarrus • 4 yr. When you've connected your pylons to your Spatial IO Port, if everything is cabled correctly, after a short calculation period you should see an efficiency number. Assemblers do not require a channel, so I. The possibilities of. Tempzman2 • 4 yr. • 15 days ago. The issue: When I connect the tower with two levels of the mentioned layout, the dense cable on the controller reads 8 of 32 channels. This guide will only focus on item storage and autocrafting through AE2 and the foundations of a simple Matter Energy (ME) network, but please note that AE2 is not limited to just this purpose. Leaves no channels for the p2ps on the other side. Just for funz, you could set the distance to 0 and see its result. The complexity of AE2 was prohibitive for many people. The channels system is awesome! A bit complicated but I absolutely love the engineering aspect it brings to an otherwise overly simple to use mod. As all cables except dense cables only can. but autocrafting is unavailable for more than 8. Second is to simply fill a tank and use a fluid storage bus to show it to the network. Support me on Patreon: hopefully non-confusion primer on Channels, and important mechanic in AE2In this series we'll be g. The key to large networks in AE2 is using P2P tunnels hooked up to dense cables on controllers. Default cables are the only needed cables with channels disabled, all the other ones are only useful with channels. 7 of which are in use between the IO port and the SCS, and 8 in use between the controller and the IO Port. The ME Dense Cable is the only cable that can support 32 channel simultaneously so it can be used as a main data line to connect to another ME Controller or branch off into 8 channel distribution lines via ME Glass Cable, ME. com wrote: Maybe we should call it infinite channels — Reply to this email directly or view it on GitHub #1369 (comment). Bear in mind that you are still limited by the maximum number of channels from AE2(32 by default). 1. Create a minimum of 12 p2p channel configs. More Topics. The Controller has the ability to transmit data throughout the ME Network using 32 channels per side. In between the input and output tunnels, you can use standard glass cables, as the tunnels themselves only use one channel. ItIsHappy • 9 yr. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading,. total size 29x29x9. Also cable anchors disable a connection. Reply. Your "main network" just needs 1 channel for an interface as an input/output for all other networks and another channel for a storage bus attached to a storage network like a SSD, but there are better designs in my opinion. 10+, you can theoretically use the EU P2P Tunnels (Mekanism can use EU be default), but those are buggy in that version. Dense cable, P2P, 1024 channels in one cable. AE2 is definitely more powerful than Refined Storage except for fluid handling. Get 1 cable which has 8 channels connected on ONE of the controller cuboid face and another cable on another face without touching the other cable and you have 8 plus 8 channels/blocks you can connect to your ae2 network . To use the P2P. Keep in mind that a single controller can handle 192 channels, 32 per side,. This item is a pack of lines containing one power cable and eight data channels. The usual advice I see for autocrafting those byproducts is to make a processing pattern with way more input items than you would need to make one output item. The actual 100% reliable way to go about this is with the Level Emitter with a crafting card, set to "emit. Jul 29, 2019. more than one can be placed in one block space (like terminals, and buses) RS has fluid storage by default. e. Channels are not as complex as you make it sound like. In one instance, I set up a production line, started adding the little bits of AE I needed and ran out of channels on that line and had move most of it over to a separate line. Good guide, but still don't get how to use P2P tunnels, in practice. If it is already possible with vanilla and AE2 itself, the suggestion will be considered invalid. 7, just about everything you used to know about it is now different, and there's new mechanics that need addressing. With an ME Controller (which can be multiple blocks), you can get 32 channels/face (but assume 8, as that's all non-"dense" cable can carry) Use "cable anchors" or different colors of cable to keep adjacent cables from connecting, so you can make full use of your. Essentially, with a few p2p tunnels, you can put obscene amounts of channels on a single dense cable. Just looked into p2p tunnels today after reading the ae2 wiki. Interior: 135 Tunnels giving 4320 channels, 5 sides on the outside are required to extract these tunnels. Put a silicone press into this inscriber, the logic press into the other side's middle inscriber and the remaining presses into left and right. 32 channels in and 32 channels out, and it only takes 2 sub-net channels so this can be a simple Ad-Hoc network. That's where local dense energy cells come in, especially in remote locations. Without getting into channels deeper, using p2p tunnels, its technically possible to run up 256 channels over a single standard cable or 1024 over a dense cable. For more info check out the AE2 guide. There may be more. I can access all the main storage from the subnet, the main network can access everything inside. ago. Applied Energistics 2 (AE2) is a mod for Minecraft that adds advanced storage and automation systems to the game. If. So I am pretty sure the mod author has it set where there is a small delay between checking every connection so that it causes less strain. The ME Controller is a block added by the Applied Energistics 2 mod. ago. Configure Storage cells to hold diffrent types of items and change how your system stores items. Press question mark to learn the rest of the keyboard shortcutsWhen adding a controller to a P2P network, I am able to run 16 different P2P lines. While the dense cable can carry 32 channels, the fluix cable and the row of interfaces can only carry 8 channels. There are arguments to be made about AE2 being more efficient with channels enabled, but it shouldn't really matter much in a single-player game. Jcb-Sm • 3 yr. I thought i made sure that that I got a full 32 channels for 4 sets of 8 providers. AE2 is more complicated, even if you ignore Channels, but far smoother, is constantly developing, and some people just want to work with the complexity. manually mine. Hold on to your hard hats, there's gonna be one heck of a text wall under construction. You can't place your crafting CPUs and Mollecular Assemblers in the Compact Machine. It does not connect to other cables or bus through the redstone output side. For things like EnderIO or Thermal, for example, that. Hilbert controller has 510, so you're looking at almost exactly 30% more faces. ; Fluid, set using a Water Bucket or any fluid bucket. One for all the export busses and one for all the import busses. Now you need to get named item 1 into the second inscriber which contains a different name plate press that’ll turn it into named item 2. It will either put the world into the cell or put the cell back into the world. RIGHTCLICK on the p2p with the same memory card. Its closest competition, Refined Storage, is more of a tool; it provides a very similar set of abilities, but lacks any significant challenges of its own. Everything else, including most blocks from AE2, transfer only 8 channels. Don't get me wrong, i know a smart cable has 8 and a dense cable has 32 but what i mean is to have "infinit" channels like in the SSD (super soaryn drive) where u use subnetwork. ago. 1. It's project ozone 2. If you use smart cables you'll see how many channels are in use. 6 P2P MLG Pro . 1. The ME Interface acts as an in between when working with pipes, tubes, networks, or machines from other mods. P2P points act as a 32 channel input to a single carrier channel. Put an ME Interface against that Storage Bus and connect it with the rest of your storage network. Interface as an input, one Storage Bus to your main network, and one Storage Bus to your processing line. I connected the Red network and the Purple networks together like this: Cable (Red Network) > Storage Bus > Interface > Cable (Purple Network) and if I had one of the import buses on one of the machines import an item, it would be able to access the drive in the Red network and vice versa. Devices connected to the same network can communicate and interact with each other, and the channel system limits the number of devices that can be connected to a single cable, adding a layer of planning and. If you wanted to craft more, you'd need to add more Crafting Storages to your CPU. Just my two cents, but should the larger pattern providers with more rows be an option in future I suggest there be the catch that they only support processing patterns when going beyond 9 slots. This is also how I automate the inscriber in AE2. AE2 storage is limited by the confines of the Java Runtime Environment, the computer you are running it on, and your. Controllers, dense, and smart cables are only useful in the context of showing channel details. But yeah, it might be just a matter of habit. There have been massive overhauls and changes to Applied Energistics when it updated for 1. Exterior: 578 Tunnels giving 18496 channels. ago. ago. With subnetworks you can automate nearly anything that can be automated. you are also advised to use storage drawers with ae2. Unlike most ME Network devices, the ME Controller does not require channels, rather it emits them 8 or 32 per side, depending how many channels the. Welcome to the Applied Energistics Mod!This mod is all about digital storage and is much more complicated to it's counter part Refined Storage. I decided to go with the subnet design you talked about in your video, although I decided to put a crafting CPU on the subnet and use interfaces, instead of the level emitter/export bus approach. Applied Energistics 2's ME Networks require Channels to support devices which use networked storage, or other network services. ; Item, set using an Hopper. as long as it isn't full of exported materials it will add any added items into. First and foremost is storage. It offers the same functionality as AE (as far as I'm aware), but doesn't need special machines or items to craft its parts. • 2 yr. With AE2, you can confidently design your systems around AE component optimization, and reduction of channel usage, through non-AE type automation integration into your systems. This means you can either run 4 pairs of 32 (128, 120 usable) or 32 pairs of 8 (256, 192 usable) across the quantum link since only one cable can go through it. In total: 22816 channels through P2P tunnels, but there are a few more that I forgot when I recorded the video. ago. The enabling/disabling channel is completely random, i can be inside my ME, search some some items and "clic" no more answer, all gray, i check and : "missing channel device" however, and as you can see, only 6/8 channel, and anchor cable used for avoid any routing mistake. The crafting CPU as a multi-block only requires a single channel for the entire. Watch on. An expandable and versatile advanced data storage system with a multitude of applications. It's like if Thaumcraft had an option to completely remove research from the game, or Blood Magic an option to make it so you can't actually be killed by any of. Cables. the single export bus feeding my dynamos I didn't bother. Rest of the video is a more in-depth demonstration of how they work, and how to design with them in mind. TIL how awesome P2P networks are in Applied Energistics. ago. 2nd, you have the glass fibre connect to the controller which is essentially bypassing your P2P network. A quick and simple video showing you how to get limitless channels in AE2. Even if you have enough overall power to cover everything, you might not have enough tick-to-tick surge. Doesn't mean it's bad, it just seems. Environment. Since you can place a cable on each side of the ME Controller, and each cable has 8 channels, that's a total of 48 channels. P2P Tunnel or "Point to Point Tunnels" are a versatile configurable system to move items / redstone / power / and fluids from one location to another though an existing ME Network without storage. An easy (ish) way to debug P2P networks is to put a dense cable on a controller and put your p2p tunnel on the dense cable, so that way you can tell how many channels the p2p tunnel is pulling in. You are out of channels. It is used for ME System Debugging. I have an Empowerer from Actually Additions 2, but it seems to be fighting for bandwidth with my Molecular Assemblers. Place 5 additional interfaces on the assemblers on the top and each of the 4 cardinal directions. ago. e. So those outer controllers are indeed necessary since you want to transmit 32 channels (each connected to a a p2p tunnel carrying up to 32 channels itself). Please come visit our homepage or chat with us on Discord. On a more meta note, this has been talked to death on this sub. Only in this case, it can be ME Channels, or whatever else you setup the P2P tunnels to transfer. On a 3rd color, extract from that 5th inscriber to output back into the original ME Interface. #9. The p2p devices need their own channels. Stack that pattern up to 4 high, with only Assemblers touching interfaces, and not other assemblers. So you have to remove 3 of the drive arrays to properly max out the main network. hey all, i have 2 questions about AE2 and its channeling and p2p. You can use RS fine, you just need to make the fluix crystals and such first. #3142. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. Join. (Or maybe also if. 10+ due to competing RF APIs. It is the heart of ME Networks and is used to provide more channels to the network. See the link in my edited comment for the current discussion around this feature. . Most, but not all, AE2 devices require a channel before it will turn on. AE2 hands out challenges constantly, from the ever present channel system to figuring out how to automate the in-world (water) crafting using the tools provided. Once you get more cluey about channels you will want to learn about P2P(point to point) tunnels, they let you get the channels you need where you want them without having a rats nest of cables. 1. Applied Energistics 2's ME Networks require Channels to support devices which use networked storage, or other network services. EDIT: Took a look through AE2 configs and the only dimensions the meteors spawn in are the mining dimension (which I have to go through astral sorcery to get to) or the overworld (not sure if they actually spawn though). If a device successfully connects to a channel, you usually see it changing color to the cable's color, and Waila shows "Device Online". Just stick an energy acceptor on your main cable and you should be good. My Very First Quartz. And I'm totally in love with the channel system. As I said, take a look into the config, should be self-explanatory how meteor gen works. Place assemblers on every exposed interface face. how many open sides/controller block and I did end up with a design I was happy with. Cables. The second most commonly used type would be the FE P2P Tunnel, which transfers Forge Energy (the most common energy system; same as RF, µI, CF, IF, and possibly others). Many people weren't able to have fun in the game when trying to fight with AE2 The hunt for all four inscriber plates is not a very fun mechanic. Don't get me wrong, i know a smart cable has 8 and a dense cable has 32 but what i mean is to have "infinit" channels like in the SSD (super soaryn drive) where u use subnetwork. ; MJ, set using a Cable. 17 (?), 1. Of course, it is limited by the number of channels a cable attached to it can carry. Channels are not as complex as you make it sound like. So a cuboid crafting tower with 8 providers and 8 to 48 assemblers will use all the channels on one cable. Network Visualisation Tool. BTW: I prefer AE2 for all of this. iAmAutolockerr • 3 yr. P2P Tunnel. The only complaint I have are the much too complicated ways to craft things and get materials. (2) One chest. That way you could run 8 dense cables (256 channels) on a single regular ME cable. The interfaces also transfer channels and the algorithm that determines what channel gets used for what is kinda terrible. Refined Storage is best defined as "AE simplified". Surround the interface with 6 assemblers. No idea what you're attempting but from the explanation I don't think it's possible. When I go to add another export /import bus, they show as "Device missing channel" and sometimes still function, but oftentimes not until I reset the network, then they're fine as well. Hey guys, I am playing Infinity evolved on MC 1. Key things to remember about channels: Each side of a controller block can support 32 channels. Jan 20, 2016. ME cables are the backbone of any network, connecting all devices on your network. Craft a Blank Pattern and encode it with the desired recipe in a ME Pattern Terminal. That's where local dense energy cells come in, especially in remote locations. Then wire it a bit downwards/upwards and branch of one two smart cables for each side. #1. I. Crafting CPU. The Smart Cable is a covered cable capable of transmitting up to 8 channels and displays (on the sides of the cable) the current number of channels being used. Agreed. P2P Tunnel. I'm glad that's a thing. Now when we know the basics of how things works, we can expand it with a dense cable to get m. Master_Builder_800, GreekAnalyzer, adamich and 1 other person. This allows you to connect channels from that dense cable and, since you can have multiple outputs with P2P tunnels, you could always hook up 16 P2P outputs and use those 32 channels sparingly. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. the pylons you see near the top that LOOK connected. Jun 26, 2016. quartz cable wont connect networks, just power. Considering the vanilla item system, AE2 is even great at handling non-stacking items as long as their data is consistent (in particular, freshly crafted items). 2 channels dedicated to to 5 crafting CPU’s (4 small, 1 large) with the rest on interfaces surrounded by assemblers. But honestly, i wouldn't reccomend doing it. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. In Minecraft version 1. Amount of extensions is only limited by how many P2P tunnels there are connected to the ME controller multiblock structure. 188 ME Controller blocks. Use cable anchors to prevent adjacent ae2 cables from connecting to each other. Each face can provide up to 32 channels when connected with an ME Dense Covered Cable. Is there a way. No, it disables all cables except the default ones. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. First 5 Minutes covers general information. N. Join. It is the new and overhauled version of the original Applied Energistics mod. The pack was made by Bacon_Donut Basically, any sort of auto-crafting job requires a certain amount of processing power. I didn't know that. Lazzed • 3 yr. . It's not channel saving. json" in the folder "config/ae2". Otherwise, if no channel is left, it stays pink and you see "Device Offline". I imagine otherwise it could become clunky for large Molecular Assembler / Pattern Provider arrays to have to deal with yet more stored patterns. Tunnels are 1 input to N outputs. So, there are two types of autocrafting: Craft-on-demand, and always-craft. Key things to remember about channels: Each side of a controller block can support 32 channels. ago. I usually end up partitioning disks as well to hold specific large quantity items. Put the Encoded Pattern in the ME Interface. It's technically possible to fill up an entire hard drive with the data required to store completely empty (literally 0 byte) files. Stick It in the Soil. The most common mistake with a no-channel ME Network is to not add any AE2 Energy Cells. Note: this advice assumes you're using AE2 Stuff Advanced Inscribers and that you can I/O from all sides of the machine. P2P does not increase the amount of channels you have. them outside the network. 18 HERE:AE2. The other function of the controller is raising the amount of power the network can take in per tic. Void junk/non stackable items or store. You can also jump into P2P tunnels if you need to multiply the number of channels you want to send across the quantum bridges. Very basic setup, but it should give you the idea. manually mine. Store high quantity. #4. Watch us on Twitch: for a practical guide on AE2 P2P tunnels and networks? Look no further! ** Need a server? Get 20% off Fo. So you have to remove 3 of the drive arrays to properly max out the main network. AE2 looks better overall and you get more.